
This page is activated when selecting the "hammer" button on the top of the window.
It contains parameters that control all the hammer properties.
There is one hammer per key (88 hammers).
All the parameters in this page can adjust each individual hammer.
The hammer has many properties that define its shape, material and hardness.
Adjusting these virtual hammers can be a little tricky, as tricky as it is in the real world.
force
This parameter controls the force at which each hammer strikes the strings.
It is somewhat similar to a volume, but not entirely: striking the string with
different forces will generate different sounds, allowing for a more expressive playing.
Also, in contrast to the volume parameter, this one can be adjusted for each note.
sharpness
This defines the shape of the hammer.
A sharper hammer generates more higher frequencies.
hardness
A harder hammer creates a more complex sound by adding more harmonics.
material
This is the material the hammers are made of.
Adjusting this parameter is delicate, as even small changes produces a different sound,
by adding or removing harmonics.
Try using "shift-click" on the slider to make finer changes.
roundness
This is similar to the sharpness parameter: it controls the shape of the hammer.
velo soft / velo dynamics

These two parameters change the force associated with the velocity of the hammer.
The force at which the hammer strikes the string changes the sound.
For all velocities smaller than "velo soft", the sound will be softer.
For velocities higher than "velo soft", the force increases. Velo dynamics is
the slope of this curve: a slope of 0 means that the curve is flat.